GROSSE ARKANA · VII
Der Wagen
Directed will after the choice. Victory here is not domination of the road; it is two contrary pulls driven as one vehicle.
- ELEMENT
- Wasser
- ZAHL
- Fool's Journey — personality: directed will after the choice. Two sphinxes, one road.
- REISE
- Persönlichkeit — die erste Reihe der Reise
- ZEICHEN
- armor inlaid with signs, the self built for travel · two sphinxes, light and dark, not yet yoked by force but by attention · a canopy of stars over a city left behind · a square on the breast, will housed in a body · a wand held like a rein that is also a question
AUFRECHT
- +focus that can hold contradiction without splitting
- +momentum earned by a decision already made
- +leaving the city because the work is elsewhere
- −winning as a personality
- −running so the sphinxes never have to sit still
- −armor worn at the dinner table
- IN DER LIEBE
- Pursuit with honor. Do not steer the other like a beast; steer yourself so you can arrive together.
- IN DER ARBEIT
- A campaign, a launch, a passage that needs nerve and a single heading. Check that both sphinxes agreed.
- IM SELBST
- Contain the split. Ambition and feeling can share a chariot if you will drive.
UMGEKEHRT
The sphinxes pull apart — scattered will — or the armor drives over everything that will not keep up.
- Blockiert — der aufrechte Strom existiert und ist gestaut.
- Übermaß — der Strom ist übertrieben.
Blocked Chariot is stall dressed as strategy. Excess Chariot is speed as anesthesia: if I keep moving, nothing can claim me.
- PASST GUT ZU
- Die KraftDer MagierSechs der StäbeAcht der Stäbe
- SPANNT SICH MIT
- Der GehängteSieben der KelcheFünf der StäbeDer Mond
WAS WIR ÜBER DIESE PLATTE NICHT SAGEN
- crush your enemies
- you have to stay in control
- never show weakness